[week ten]
Hi stab crew! =P (haha, we sound so cool..)
Just repeating what i said earlier today, this blog will be used as an online documentation of the research, ideas, concepts, interesting links, sketches we will do in the coming few weeks, and it is also a means of communicating with each other. So please, at least update weekly whatever you have done within that week. This way, when it comes time to actually sit down and write the final documentation on paper, we won't have bits and pieces of draft work lying around everywhere, it'll be in one convenient place - online! =]
Now, about the time frame in which things should be done by..
I have briefly written up some "milestones" which we should aim to achieve in these coming weeks.
{MILESTONES!}
WEEK TEN:
- research 10 different games of all different genres. (thuan, bowen, steph!)
(check muso>mmd2303>assignments, there is some info about the different genres.)
- create gant chart, for next tuesday's class (steph!)
- start concept ideas (please, document)
WEEK ELEVEN:
- continue research on 10 different games (please, document and comment about game)
- finalise concept idea, write out rough concept outline (steph!)
- start character development (akira!), do some research into the different characters
- research into the concept (water shortage problem)
- create storyboards
- water tips..
- think/brainstorm about what background graphics, audio (bowen!), scripting to use
WEEK TWELVE:
- continue character development (akira!)
- start creating background graphics
- maybe start to create a prototype of game, using simple shapes, try to figure out scripting (thuan!)
- start documentation: aims, objective, concept outline, target audience.. (steph!)
- begin to work on audio or come up with ideas for it.. (bowen!)
- prepare slide show for class presentation (group)
WEEK THIRTEEN:
- characters should start to be animated in flash
- continue working on background graphics
- continue work on audio, should be nearly done
- scripting should start to work and be figured out
- documentation: concept, game research, sketches..
- class presentation.
WEEK FOURTEEN:
- (hopefully) bring all the graphics, characters, audio and scripting together (group)
- make adjustments/improvements/debugging
- documentation: research, sketches, ideas, blog
- prepare for formal group presentation
WEEK FIFTEEN:
- (hopefully) finish, print and bind documentation
- finish off game, make adjustments/improvements and last minutw debugging
- test game
- work on packaging design, DVD Cover..
... and then HAND IN & PRESENT!!! =]
That's all from me for now.
-steph
Thursday, 10 May 2007
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